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It's very easy!

HOW DOES IT WORK?

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In a typical campaign, it’s possible for the characters to start at 1st level, dive into an epic story, and reach 10th level and beyond in a short amount of time. While that pace works fine for many campaigns, some DMs prefer a campaign with pauses built into it—times when adventurers do things other than go on adventures. By introducing downtime activities that take weeks, months, or even years of effort, you can give your campaign a longer timeline that allows events in the world to play out over the course of years.

The downtime system allows characters to pursue long-term activities between game sessions. A character selects a downtime activity and pays the cost of that activity in time and money. You, as DM, then follow the rules for the activity to resolve it, informing the player of the results and any complications that ensue.

Unearthed Arcana (Wizards of the Coast)

0

The DM and the Party downloads and installs Downtime Manager!

1

Your game session ends and you agree on a date for the next one!

2

The DM set the in-game length of the Downtime Session till your next adventure.

3

The DM selects and sets the available Downtime Activities for the party!

4

Players select and play activities, get rewards, stay in character.

5

Finally the next gaming session arrived! Jump right in, use your rewards!

How does it look like?

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Fanatic 5 on Discord

Read Our Story!

We’re playing D&D since 1994. We’re ancient. We can still remember our university years, having one or two gaming sessions every week, talking about the party all the time, keeping the dice bag and the character sheet with us – just in case. Now we’re past 40, we can only play four, probably five times a year, spending a weekend with the next mind-bending adventure of our Evil DM.We wanted more. We wanted to play between gaming sessions, spend the time in a meaningful way, stay in-character, have an occasional chat with the DM and in general: try to play as much as possible. Once we were driving home from a session, discussing that there’s no way we can wait for 3 months till we can sit together again. We explored chat groups, social media group pages, we tried instant messaging, but our Evil DM could only answer so much messages a day and it all winded down.

Then we realized that technology can and will help: we’ll create an app for ourselves so we can spend downtime the way we want: by playing between gaming sessions. Or as close to playing as possible. This is why we started to create this: because we know you suffer the same problem. You want to see your wizard learning a new spell. You need to know how the construction of your mansion is going. You want to be there when your dwarf fighter raises his battle axe from the forges.

And you don’t want to spend the first hour of the painfully organized gaming session by describing these activities. You don’t want to use charts and roll the dice to see what your character could do. You want to do it. You want to play it. You want to stay in-character between gaming sessions.

Just like us. If you can relate to this, please join us! We need your feedback, we need your contribution so our little companion app can help other parties in the multiverse.

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1.6.0 has been release for Android, iOS and Web!

Fixes:
- regular armor list was displayed under the magic armor list
- we've correctly named the armor, so they are no longer just "Leather", but "Leather Armor" for newly crafted items
- basic check and visual feedback has been built into the character sheet, so when you're trying to save incorrect ones the app actually gives you an error message with explanation
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1.5.0 has been released for Android, iOS and Web (fanatic5s.com/app)

Fixes:
- if you created a very long downtime (let's say, 200 days in-game) with a short IRL time (for example, 1 day) ie. for testing reasons, and you WATCH-ed the activity, it never ended
- same, if you watched the activity, the item wasn't put in your inventory

Added:
- a new and shiny invitation system:
-- every party gets a short code (6-8 characters, case sensitive) which can be sent to any email address as an invitation from the window of the party itself
-- joining a party is now done by entering the code on the main Party screen

Up next:
- total UI revamp, new logic and features as mentioned here: fanatic5s.com/development-diary-3/
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3 weeks ago

Fanatic 5 Solutions

We’ve made some pretty major decisions in the past days and also started to deploy a more flexible and robust infrastructure so we can turn start implementing:

- custom downtime activities (dta’s)
- cooperative dta’s
- multi-session spanning dta’s

This will take quite a bit, but this will also give us time to revamp the UI/UX a great deal to better reflect real gameflows. Including:

- portrait / landscape mode
- better character sheet (including items, spells, languages and such)
- homebrew races, classes, feats, etc.
(not mentioning that the app will look a hell lot cooler!)

The first change you’ll see is a more clear invitation system, ready to be deployed after our internal testing, hopefully within days.

Please, please, please! Hit us with more feedback!
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