Development Diary #27
Hey Fellow Downtimers!
First, without any further ado:
Downtime Manager version 2.6 is officially available!
A brief summary of what it contains:
- Downtime Action Requirements. You can now add Skill- and Ability checks or completion of another Downtime Action as a requirement.
- UI improvements and bugfixes. We fixed a bug about cancelling parallel actions and fixed a few screens to be more effective and usable.
It was a quick and short version, but (in our opinion) a significant milestone. After the basic functions and contents, we started to implement the advanced functions with this version. These are no longer really “must-have” features, more like coloring, detailing features, for a better roleplaying & gaming experience.
If you look at our roadmap (link here), you can see what things have come out of our idea box. It’s still important for us to make your voices heard, so: please keep voting!
If you like our app, then we would be very grateful if you could rate or leave a review.
Also, your feedback will help dictate the direction, features, and improvement paths for the app!
Have fun and take care of yourselves!