Development Diary #28 - Fanatic5 Solutions
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Development Diary #28

Hey Fellow Downtimers!

Let me start with the most important part:

Downtime Manager version 2.7 is officially available!

As I mentioned in my last diary entry, we’ve started implementing „advanced” features. Here is a brief summary of what version 2.7 contains:

  • Hidden Downtime Action: DMs can now set that details of a Downtime Action are not displayed if the character does not satisfy the requirements and/or cannot pay the costs. Planning 3-4-5 steps in advance are not always realistic and can sometimes be annoying for storytellers. The joy of discovery is sometimes worth more. (And, from the DM’s point of view, the villainous evil secrecy…)
  • Downtime Actions with password: DMs can give keywords, clues, and information to players, which can be used as passwords to start a Downtime Action. Again, secrecy 😊
  • Downtime Actions that can be completed only once: DMs can now create Downtime Actions that a character can only do once and exactly once. Killing the same dragon, inventing the wheel, or finding the entrance of Moria for the sixth time can be tedious.
  • Variable Downtime Action costs: If a character satisfies a requirement for a Downtime Action, the DM can set that the money or time costs for that Action are reduced. The pros do it faster. Or cheaper.
  • Delete Downtime Action: It is now possible to delete Downtime Actions which are no longer needed to avoid lengthy windows. We have very loooooong lists for now.
  • Added hidden notes as Downtime Action rewards: Secrecy. Again. (Our Dev Lead seems to have watched the new Bond movie.) So, the notes: what does it contain? Love message? Inappropriate joke? Maybe a password?
  • Improvements: Homebrew elements created from the Party Screen are now automatically getting the Private to Party visibility.
  • Bugfixes: party watch screen, diceroll-based parallel actions, DM screen, typos.

As you can see, it wasn’t a simple or easy sprint, we were a little worried about it too, but we did it. And we’re getting ready for a much bigger throw. We are past many board meetings and still have a good couple ahead of us, but we will write about that later…

If you look at our roadmap (link here), you can see what things have come out of our idea box. It’s still important for us to make your voices heard, so: please keep voting!

If you like our app, then we would be very grateful if you could rate or leave a review.

Also, your feedback will help dictate the direction, features, and improvement paths for the app!

Have fun and take care of yourselves!

Igor v9

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